5 LAST MOVER ADVANTAGE

ESCAPING COMPETITION will give you a monopoly, but  even a monopoly is only a great business if it can endure in the future. Compare the value of the  New York Times Company with Twitter. Each employs a few thousand people, and each gives millions of  people a way to get news. But when Twitter went public in 2013, it was valued at $24 billion—more  than 12 times the Times’s market capitalization —even though the Times earned $133 million in  2012 while Twitter lost money. What explains the huge premium for Twitter? The answer is cash flow. This   sounds bizarre at first, since the  Times was profitable while Twitter wasn’t. But a great business  is defined by its ability to   generate cash flows in the future. Investors expect Twitter will be able to capture monopoly profits over the next decade, while newspapers’ monopoly days are over.  Simply stated, the value of  a business today is the sum of all the money it will make in the future. (To properly value a business, you also have to discount those future cash flows to their present worth, since a given amount of money today is worth more than the same amount in the future.) Comparing discounted cash flows shows the difference between low-growth businesses  and high growth startups at its starkest.   Most of the value of low-growth  businesses is in the near term. An Old Economy business (like a  newspaper) might hold its value   if it can maintain its current cash flows for five or six years. However, any firm with close substitutes will see its profits competed away. Nightclubs or restaurants are extreme examples: successful ones might collect  healthy amounts today,  but their cash flows will probably dwindle over  the next few years when customers move on to newer and trendier alternatives. Technology companies follow the   opposite trajectory. They often  lose money for the first few years: it takes time to build valuable things,  and that means delayed revenue. Most of a tech company’s value will come at least  10 to 15 years in the future. In March 2001, PayPal had yet to make a profit  but our revenues were growing 100% year-over year. When I projected our future cash flows, I found  that 75% of the company’s present value would come from profits generated  in 2011 and beyond—hard to   believe for a company that had been in business for only 27 months. But even that turned out to be an underestimation. Today, PayPal continues to grow at about 15% annually, and the discount rate is lower than a decade ago. It now appears that most of the company’s   value will come from 2020 and beyond. LinkedIn is another good example of a company whose value exists in the far future. As of early 2014, its market capitalization was $24.5 billion—very high for a company  with less than $1 billion  in revenue and only $21.6 million in net income  for 2012. You might look at these numbers and conclude that investors have gone insane. But  this valuation makes sense when you consider  LinkedIn’s projected future cash flows. The overwhelming importance of future profits is counterintuitive even in Silicon Valley. For a company to be valuable it must grow and endure, but many entrepreneurs focus only on short-term growth. They have an excuse: growth is easy to measure, but durability  isn’t. Those who succumb to  measurement mania obsess about weekly active user  statistics, monthly revenue targets, and quarterly earnings reports. However, you can hit  those numbers and still overlook deeper, harder-to-measure problems that threaten   the durability of your business. For example, rapid short-term growth at both Zynga and Groupon distracted managers and investors from long-term challenges. Zynga scored early wins with games like Farmville and claimed to have a “psychometric engine” to rigorously gauge the appeal of new  releases. But they ended up  with the same problem as every Hollywood studio:  how can you reliably produce a constant stream of popular entertainment for a fickle audience?  (Nobody knows.) Groupon posted fast growth as hundreds of thousands of local businesses tried  their product. But persuading those businesses to become repeat customers was  harder than they thought.  If you focus on near-term growth above all else,  you miss the most important question you should be asking: will this business still be around a  decade from now? Numbers alone won’t tell you the answer; instead you must think critically about  the qualitative characteristics of your business.

CHARACTERISTICS OF MONOPOL

 What does a company with   large cash flows far into the future  look like? Every monopoly is unique, but they usually share some combination of the  following characteristics: proprietary technology, network effects, economies of scale, and branding. This isn’t a list of boxes to check as you build your business—there’s no shortcut to monopoly. However, analyzing your business according to these characteristics can  help you think about how to  make it durable.

1. Proprietary Technology

Proprietary technology is the most substantive  advantage a company can have because it makes your product difficult or impossible to  replicate. Google’s search algorithms,   for example, return results better than anyone else’s. Proprietary technologies for extremely  short page load times and highly  accurate query autocompletion add to  the core search product’s robustness and defensibility. It would be very hard for anyone to   do to Google what Google did to all  the other search engine companies in the early 2000s. As a good rule of thumb, proprietary technology   must be at least 10 times better than its closest substitute in some important dimension to lead to a real monopolistic  advantage. Anything less than an  order of magnitude better  will probably be perceived as a marginal improvement and will be hard to sell, especially in an already crowded market. The clearest way to make a 10x improvement is  to invent something completely new. If you build something valuable where there was nothing before,  the increase in value is theoretically infinite. A drug to safely eliminate the need for sleep, or  a cure for baldness, for example, would certainly support a monopoly business. Or you can radically improve an existing solution: once you’re 10x better, you escape competition. PayPal, for instance, made buying and selling on eBay at least 10 times  better. Instead of mailing a  check that would take 7 to 10 days to arrive,  PayPal let buyers pay as soon as an auction ended. Sellers received their proceeds  right away, and unlike with a check,   they knew the funds were good. Amazon made its first 10x improvement in a particularly visible  way: they offered at least 10 times  as many books as any other  bookstore. When it launched in 1995, Amazon could claim to be “Earth’s largest bookstore” because,   unlike a retail bookstore that might  stock 100,000 books, Amazon didn’t need to physically store any inventory—it simply  requested the title from its supplier whenever a customer made an order. This quantum improvement  was so effective that a very unhappy Barnes & Noble filed a lawsuit three days before Amazon’s  IPO, claiming that Amazon was unfairly calling itself a “bookstore” when  really it was a “book broker.”  You can also make a 10x improvement through  superior integrated design. Before 2010, tablet computing was so poor that for all practical  purposes the market didn’t even exist. “Microsoft Windows XP Tablet PC Edition” products first  shipped in 2002, and Nokia released its own “Internet Tablet” in 2005, but they were a pain  to use. Then Apple released the iPad. Design improvements are hard to  measure, but it seems clear   that Apple improved on anything that had come before by at least an order of magnitude: tablets went from unusable to useful. 2. Network Ef ects Network effects make a product more useful as more  people use it. For example, if all your friends are on Facebook, it makes sense for you to join  Facebook, too. Unilaterally choosing a different social network would only make you an eccentric. Network effects can be powerful, but you’ll never reap them unless your product is valuable to its very first users when the network is necessarily small. For example, in 1960 a quixotic company called Xanadu set out to build a two-way communication network between  all computers—a sort of  early, synchronous version of the World Wide Web.  After more than three decades of futile effort, Xanadu folded just as the web was becoming  commonplace. Their technology probably would have worked at scale, but it could have worked only  at scale: it required every computer to join the network at the same time, and  that was never going to happen.  Paradoxically, then, network  effects businesses must start with especially small markets. Facebook started with just Harvard students—Mark Zuckerberg’s first product  was designed to get all his  classmates signed up, not to attract all people of  Earth. This is why successful network businesses rarely get started by MBA types:  the initial markets are so small   that they often don’t even appear to be business opportunities at all.

3. Economies of Scale

A monopoly business   gets stronger as it gets bigger: the fixed  costs of creating a product (engineering, management, office space)  can be spread out over ever   greater quantities of sales. Software startups can enjoy especially dramatic economies of scale because the marginal cost of producing another copy of the product is close to zero.  Many businesses gain only limited advantages  as they grow to large scale. Service businesses especially are difficult to make monopolies. If  you own a yoga studio, for example, you’ll only be able to serve a certain number of customers.  You can hire more instructors and expand to more locations, but your margins will remain fairly low  and you’ll never reach a point where a core group of talented people can provide something of value  to millions of separate clients, as software  engineers are able to do. A good startup should have the potential for great scale built into its first design. Twitter already has more than 250 million users today. It doesn’t need to add too many  customized features in order to  acquire more, and there’s no inherent  reason why it should ever stop growing.

4. Branding

A company has a   monopoly on its own brand by definition,  so creating a strong brand is a powerful way to claim a monopoly. Today’s strongest tech  brand is Apple: the attractive looks and carefully chosen materials of products like the iPhone and  MacBook, the Apple Stores’ sleek minimalist design and close control over the consumer experience,  the omnipresent advertising campaigns, the price positioning as a maker of premium goods, and the  lingering nimbus of Steve Jobs’s personal charisma all contribute to a perception that Apple  offers products so good as to constitute a category of their own.  Many have tried to learn from Apple’s success:  paid advertising, branded stores, luxurious materials, playful keynote speeches, high prices,  and even minimalist design are all susceptible to imitation. But these techniques for polishing the  surface don’t work without a strong underlying substance. Apple has a complex  suite of proprietary technologies,   both in hardware (like superior touchscreen materials) and software (like touchscreen interfaces  purpose-designed for specific  materials). It manufactures products at  a scale large enough to dominate pricing for the materials it buys. And it enjoys   strong network effects from its content  ecosystem: thousands of developers write software for Apple devices because that’s where  hundreds of millions of users are, and those users stay on the platform because it’s where the apps  are. These other monopolistic advantages are less obvious than Apple’s sparkling brand,  but they are the fundamentals that   let the branding effectively reinforce Apple’s monopoly. Beginning with brand rather than substance is  dangerous. Ever since Marissa Mayer became CEO of Yahoo! in mid-2012, she has worked to revive  the once-popular internet giant by making it cool again. In a single tweet, Yahoo! summarized  Mayer’s plan as a chain reaction of “people then products then traffic then revenue.” The people  are supposed to come for the coolness: Yahoo!  demonstrated design awareness by overhauling its  logo, it asserted youthful relevance by acquiring hot startups like Tumblr, and it has gained media  attention for Mayer’s own star power. But the big question is what products Yahoo!  will actually create. When Steve   Jobs returned to Apple, he didn’t just make Apple a cool place to work; he slashed product lines to focus on the handful of opportunities for 10x improvements. No technology company can be built on branding alone.

BUILDING A MONOPOL

 Brand, scale, network effects,  and technology in some combination   define a monopoly; but to get them to work, you need to choose your market carefully and expand deliberately.

Start Small and Monopolize

Every startup is small at the start.  Every monopoly dominates a large share   of its market. Therefore, every startup should start with a very small market. Always err  on the side of starting too small.  The reason is simple: it’s  easier to dominate a small market than a large one. If you think your initial market might be too big, it almost certainly is. Small doesn’t mean nonexistent. We made this  mistake early on at PayPal. Our first product let people beam money to each other via PalmPilots.  It was interesting technology and no one else was doing it. However, the world’s  millions of PalmPilot users   weren’t concentrated in a particular place, they had little in common, and they used their devices only episodically. Nobody needed our product, so we had no customers. With that lesson learned, we  set our sights on eBay auctions,   where we found our first success. In late 1999, eBay had a few thousand high-volume “PowerSellers,” and after only three months of dedicated effort, we were serving 25% of them. It was much easier to reach a few thousand people who really needed our product than to try to compete for the attention of millions of scattered individuals.  The perfect target market for a startup is a small  group of particular people concentrated together and served by few or no competitors. Any big  market is a bad choice, and a big market already served by competing companies is even worse. This  is why it’s always a red flag when entrepreneurs talk about getting 1% of a $100 billion market. In  practice, a large market will either lack a good starting point or it will be open  to competition, so it’s hard to   ever reach that 1%. And even if you do succeed in gaining a small foothold, you’ll have to be satisfied with  keeping the lights on: cutthroat  competition means your profits will be zero. Scaling Up Once you create and dominate a niche market,  then you should gradually expand into related and slightly broader markets. Amazon shows how it  can be done. Jeff Bezos’s founding vision was to dominate all of online retail, but he  very deliberately started with books.   There were millions of books to catalog, but they all had roughly the same shape,  they were easy to ship, and some of the  most rarely sold books—those least profitable for  any retail store to keep in stock—also drew the most enthusiastic customers. Amazon became the  dominant solution for anyone located far from a bookstore or seeking something unusual. Amazon  then had two options: expand the number of people who read books, or expand to  adjacent markets. They chose   the latter, starting with the most similar markets: CDs, videos, and software. Amazon continued to add categories gradually until it had become the world’s general store. The name itself brilliantly encapsulated the company’s scaling strategy. The biodiversity of the Amazon rain forest reflected Amazon’s  first goal of cataloging every  book in the world, and now it stands for  every kind of thing in the world, period. eBay also started by dominating  small niche markets. When it   launched its auction marketplace in 1995, it didn’t need the whole world to adopt it at once; the product  worked well for intense interest  groups, like Beanie Baby obsessives.  Once it monopolized the Beanie Baby trade, eBay didn’t jump straight to listing sports   cars or industrial surplus: it continued  to cater to small-time hobbyists until it became the most reliable marketplace for  people trading online no matter what the item.  Sometimes there are hidden obstacles to scaling—a  lesson that eBay has learned in recent years. Like all marketplaces, the auction marketplace  lent itself to natural monopoly because buyers go where the sellers are and vice versa. But eBay  found that the auction model works best for individually distinctive products like coins and  stamps. It works less well for commodity products: people don’t want to bid on pencils or Kleenex,   so it’s more convenient just to buy them from Amazon. eBay is still a valuable monopoly; it’s just smaller than people  in 2004 expected it to be. Sequencing markets correctly is underrated, and  it takes discipline to expand gradually. The most successful companies make the core progression—to  first dominate a specific niche and then scale to adjacent markets—a part of  their founding narrative.  Don’t Disrupt Silicon Valley has become obsessed with “disruption.”  Originally, “disruption” was a term of art to describe how a firm can use new technology to  introduce a low-end product at low prices, improve the product over time, and eventually overtake  even the premium products offered by incumbent companies using older technology. This is roughly  what happened when the advent of PCs disrupted the market for mainframe computers: at first PCs  seemed irrelevant, then they became dominant. Today mobile devices may be  doing the same thing to PCs.  However, disruption has recently transmogrified  into a self-congratulatory buzzword for anything posing as trendy and new. This seemingly trivial  fad matters because it distorts an entrepreneur’s self-understanding in an inherently competitive  way. The concept was coined to describe threats to incumbent companies, so startups’ obsession with  disruption means they see themselves through older firms’ eyes. If you think of yourself  as an insurgent battling dark forces, it’s easy to become unduly fixated on the obstacles   in your path. But if you truly want to  make something new, the act of creation is far more important than the old industries that  might not like what you create. Indeed, if your company can be summed up by its opposition to  already existing firms, it can’t be completely new and it’s probably not going to become a monopoly.  Disruption also attracts attention:  disruptors are people who look for trouble and find it. Disruptive kids get sent to the principal’s   office. Disruptive companies often  pick fights they can’t win. Think of Napster: the name itself meant trouble. What  kinds of things can one “nap”? Music … Kids … and perhaps not much else. Shawn Fanning and Sean  Parker, Napster’s then-teenage founders, credibly threatened to disrupt the powerful music recording  industry in 1999. The next year, they made the cover of Time magazine. A year and a half  after that, they ended up in bankruptcy court. PayPal could be seen as disruptive, but we didn’t  try to directly challenge any large competitor. It’s true that we took some business away from  Visa when we popularized internet payments: you  might use PayPal to buy something online instead  of using your Visa card to buy it in a store. But since we expanded the market for payments overall,  we gave Visa far more business than we took. The overall dynamic was net positive,  unlike Napster’s negative-sum   struggle with the U.S. recording industry. As you craft a plan to expand to adjacent markets, don’t  disrupt: avoid competition as much  as possible.

THE LAST WILL BE FIRST

You’ve probably heard about “first  mover advantage”: if you’re the   first entrant into a market, you can capture significant market share while competitors scramble to  get started. But moving first is a  tactic, not a goal. What really matters  is generating cash flows in the future, so being the first mover doesn’t do you any good if   someone else comes along and unseats  you. It’s much better to be the last mover—that is, to make the last great development  in a specific market and enjoy years or even decades of monopoly profits. The way to do that is  to dominate a small niche and scale up from there, toward your ambitious long-term vision. In this  one particular at least, business is like chess. Grandmaster José Raúl Capablanca put it well:  to succeed, “you must study the endgame before everything else.”

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4 THE IDEOLOGY OF COMPETITION

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6 YOU ARE NOT A LOTTERY TICKET